1.使用方式

功能说明: 研发方可以调用该接口从SDK服务端请求数据。(建议必接,因为预留该接口后,方便研发随时通过SDK接口进行请求交互,避免网安的敏感信息问题)

1.创建网络请求对象:(接口形式)

-(void)executeRequestWithService:(NSString *)service
                             api:(NSString *)api
                      gameAppKey:(NSString *)appKey
                       gameAppId:(NSString *)appId
                       andParams:(nullable NSDictionary *)params
                        callback:(RNGameCompletionHandler)completion;

参数说明:

service:请求服务参数(必传)

api:请求路径参数(必选)

gameAppKey:请求签名参数(必选)

gameAppId:研发提供AppID(必选)

params:其余公共参数(非必选)

2.网络请求:(接口形式):

-(void)safeRequesthandle:(RNGameCompletionHandler)handler;

3.代码示例:

    [[RNSDKApi sharedInstance] executeRequestWithService:@"cnplatActiveNew" api:@"active" gameAppKey:@"" gameAppId:@"" andParams:nil callback:^(int code, NSString *msg, NSString *result) {
        NSLog(@"%@",result);
    }];

Last updated

Was this helpful?