1.使用方式
功能说明: 研发方可以调用该接口从SDK服务端请求数据。(建议必接,因为预留该接口后,方便研发随时通过SDK接口进行请求交互,避免网安的敏感信息问题)
1.创建网络请求对象:(接口形式)
-(void)executeRequestWithService:(NSString *)service
api:(NSString *)api
gameAppKey:(NSString *)appKey
gameAppId:(NSString *)appId
andParams:(nullable NSDictionary *)params
callback:(RNGameCompletionHandler)completion;
参数说明:
service:请求服务参数(必传)
api:请求路径参数(必选)
gameAppKey:请求签名参数(必选)
gameAppId:研发提供AppID(必选)
params:其余公共参数(非必选)
2.网络请求:(接口形式):
-(void)safeRequesthandle:(RNGameCompletionHandler)handler;
3.代码示例:
[[RNSDKApi sharedInstance] executeRequestWithService:@"cnplatActiveNew" api:@"active" gameAppKey:@"" gameAppId:@"" andParams:nil callback:^(int code, NSString *msg, NSString *result) {
NSLog(@"%@",result);
}];
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